
FragPunk Farlands is a free delivery-and-extraction mode inside FragPunk, available in Early Access on PC, PS5 and Xbox Series X|S. Test progress will be wiped when this phase ends, so play to learn the mode rather than build a permanent stockpile.

November 9 is the date of Bad Guitar Studio's new Xbox Wire explanation, not the mode's release date. The launch update arrived November 5. You enter Farlands through the existing FragPunk client, while Shard Clash remains available for players who prefer the familiar 5v5 card-based shooter.
That also explains why store pages still show FragPunk's older release dates. Steam lists March 6, 2025, and the console listings show April 29, 2025; those dates belong to the original game. Install or update FragPunk rather than looking for a separate paid Farlands edition. This guide checks official information available on November 9 and does not claim hands-on testing. Search for FragPunk specifically: JanduSoft and Eric Rodríguez's separate Farlands farming game is unrelated.

Test progress will not transfer to future versions, according to the November 5 announcement. That includes levels, missions, stored resources, vehicles and equipment. No test-end date is provided, so there is no verified countdown for the current save.
If developing a base that will disappear would frustrate you, waiting is reasonable. Farlands being part of FragPunk does not mean that current test saves are permanent.
The developer describes persistent servers with five-day cycles. Players can revisit the same evolving environment, and their actions affect hostile factions. Cleared outposts can become dangerous again; heat, cold and rain drain health faster and affect how cargo is carried. Reusing a familiar route therefore calls for another check of conditions, not an assumption that yesterday's journey will repeat.
Farlands combines player-versus-player and environmental threats, usually shortened to PvPvE. Shared deliveries can involve cooperation, but other couriers can also turn on you. Decide what you are willing to risk before setting out, and do not mistake an informal agreement in voice chat for a protected team arrangement.

The Farlands Early Access Pass is free to claim and separate from Wasteland Rhapsody. The FarLands Challenge runs November 5–19. Its event deadline does not establish when the wider test ends.
Steam and PlayStation list FragPunk as free; Xbox uses Free+. The console stores separately list optional purchases. Start without extras, then check an offer's contents and eligible account before spending.
Xbox also lists cloud access with Game Pass Essential, Premium and Ultimate. That is a service-access listing, not evidence that you must subscribe to install the free game on supported hardware. If you are comparing free games still in development, the Soulframe Open Preludes access guide covers a separate option and its own paid extras.
The current Steam requirements list 60GB of available space, Windows 10 64-bit or newer, DirectX 11 and broadband. Minimum memory is 8GB; the recommended specification raises that to 16GB. The recommended processors are Intel Core i7-10700K or AMD Ryzen 5 5600X, paired with an RTX 3060, RX 5700 XT or Intel Arc A750.
These are FragPunk's published PC requirements, not an independently measured Farlands download size or performance test. Check the actual installation queue for your device before clearing space. Console listings name PS5 and Xbox Series X|S; do not buy an add-on on the assumption that it supplies a PS4 or Xbox One version.
Returning players should also review account linking before starting on another platform. The existing official console FAQ says that, when both accounts already have progress, you choose one set as the shared data and the other is archived. It says primary-account switching is not supported after selection. Check the displayed account summaries carefully rather than expecting two developed profiles to merge.

The November 9 patch targets several frustrating early problems: client crashes and freezes, quests that stopped progressing, packages stuck in vehicle backpacks, and some Seaside Port extraction points failing to activate. It also adjusts certain Fabricator upgrade requirements and fixes abnormal blueprint merging. If one of these blocked your first attempt, make sure you have the current update before testing it again.
These patch notes describe fixes, not proof that every player will have a stable session. They do not set a full-release date or resolve the detailed cycle-reset questions. The most useful next announcements will explain when the test ends, what follows it and how progression works beyond this version; until then, judge Early Access by the experience available now.
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